How to choose what to improve first (ICE, PIE)
Hypothesis prioritization is a way to order ideas for improving a site (change a button, rewrite the delivery info, simplify a form) by expected benefit and difficulty, so you do first what gives the most for the least effort. The best-known simple models are ICE and PIE: ideas get scores on a few criteria, and the scores are combined.
In plain words
There are always more ideas than time. Without rules, the idea that was named loudest wins. Scores don't make a decision scientific, but they force you to explain why this idea ranks higher and reduce the influence of personal preferences.
ICE and PIE
Model | Criteria (each usually 1–10) |
|---|---|
ICE (Sean Ellis's version) | Impact, Confidence, Ease |
PIE (Chris Goward) | Potential (of the page), Importance (the value of the traffic), Ease |
The result is the average or the product of the scores (Mida, May 2026).
Example (illustrative numbers). Three ideas for a home appliances store:
Idea | Impact | Confidence | Ease | ICE (average) |
|---|---|---|---|---|
Show the delivery cost before checkout | 8 | 7 | 6 | 7.0 |
New homepage design | 6 | 3 | 2 | 3.7 |
"Buy" button on the product card under the photo | 5 | 5 | 9 | 6.3 |
We take delivery first: it is the highest. A confidence of 7 should rest on data, for example, on the fact that extra costs are named the most frequent reason for abandoning a cart (40% in Baymard's roundup, 2025; Baymard).
Weak spots
According to Mida's analysis (2026):
- all the criteria are subjective: "impact" without a link to conversion and traffic means nothing;
- the idea's authors overstate confidence;
- "ease" can be fudged by presenting a hard task as an easy one;
- in PIE, "potential" does not tell a weak page from a weak offer;
- the models undervalue bold ideas on new pages where there is no data.
There is also a stricter model, PXL: almost all criteria are answered yes/no (is the change prominent, noticeable within 5 seconds, on a high-traffic page, backed by research). It is more objective but slower: scoring one idea, according to Mida, takes 10–15 minutes versus a minute or two in ICE.
How to make scores more honest
- Tie scores to data: funnels, session recordings, surveys.
- Have the team set "confidence", not the idea's author.
- Review the list once a month and recalculate.
- Complement scores with common sense: bugs that break payment get fixed without waiting in line.
- To check the effect, use an A/B test if you have enough traffic; with low traffic it is better to make the obvious fixes and compare periods carefully.
There are no fresh studies proving that one prioritization model gives better results than another: these are tools for disciplining the discussion, not a guarantee of results.
Common mistakes
- Giving every idea 8–9 points.
- Counting scores and then doing the "favorite" idea anyway.
- Not recording the result and not returning to the list.
- Starting with easy tasks and ignoring big ones with high impact.
FAQ
What is ICE? Impact, Confidence, Ease, each scored from 1 to 10.
What is PIE? Potential, Importance, Ease.
ICE or PIE: which is better? The difference is in the criteria: ICE takes confidence into account, PIE the value of the page. Choose the one your team will apply consistently.
How many ideas should I score at once? To start, the top 20 ideas; Mida advises reviewing and rescoring them monthly.
Related terms
Sources
- Mida, Test prioritization frameworks: ICE, PIE, PXL (18.05.2026) — mida.so/blog/test-prioritization-frameworks-ice-pie-pxl
- Baymard Institute, Cart Abandonment Rate Statistics (updated 22.09.2025) — baymard.com/lists/cart-abandonment-rate
Related
A/B test
An A/B test is an experiment in which site visitors are randomly split into two groups: one sees the current version of a page (A, the control), the other sees a modified one (B, the variant), and a metric chosen in advance shows which version performs better.
Conversion rate
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What is a website usability audit and why an online store needs one
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Cart abandonment
Cart abandonment is when a shopper adds products to an online store's cart but leaves without placing an order. The cart abandonment rate shows what percentage of created carts never became an order.